GAME 628: Advanced Game Art
Course Information from University Catalog
Studio and Lecture course in advanced computer game modeling processes and techniques. Advanced topics in modeling interactive characters and environments will be covered, including texture painting, photosourcing, and both low and high-polygon modeling. A broad variety of art styles and game production pipelines will be explored.
When Offered: Fall
Hours of Lecture or Seminar per week: 3
Admittance to the MA Game Design Program or permission of instructor.
1 Course Sections Scheduled for Spring 2018
GAME 628 - 002: |
R; 1:30 pm - 4:10 pm