GAME 650: Advanced Music and Sound for Games
Course Information from University Catalog
Combined studio and lecture course that will focus on the composition, editing, processing, mixing, and integration of sound assets, such as sfx, narration, and music into computer games. Time, frequency, and amplitude domain digital production and post-production techniques will be reviewed. Standard 2-channel, and 5.1 channel post-production/mixing, as well as contemporary middleware sound management applications will be studied.
When Offered: Fall, Spring
Hours of Lecture or Seminar per week: 3
Admittance to the MA Game Design Program or permission of instructor.
1 Course Sections Scheduled for Spring 2018
GAME 650 - 002: |
W; 1:30 pm - 4:10 pm