George Mason University
George Mason University Mason
George Mason University

GAME 330: Computer Game Platform Analysis

Course Information from University Catalog

Not Repeatable


Current and prototype consumer gaming platforms and consoles. Analysis will include conversion, transposition, and porting game media among most commercially produced platforms for analysis and comparisons.

Corequisite(s): GAME 331

Hours of Lecture or Seminar per week: 3

Credits: 3

Prerequisites:

GAME 310 and CS 112.

1 Course Sections Scheduled for Fall 2017

2 Course Sections Scheduled for Fall 2018

2 Course Sections Scheduled for Spring 2018

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