GAME 330: Computer Game Platform Analysis
Course Information from University Catalog
Current and prototype consumer gaming platforms and consoles. Analysis will include conversion, transposition, and porting game media among most commercially produced platforms for analysis and comparisons.
Corequisite(s): GAME 331
Hours of Lecture or Seminar per week: 3
1 Course Sections Scheduled for Fall 2017
GAME 330 - 001: |
MW; 12:00 pm - 1:15 pm