GAME 630: Advanced Game Animation
Course Information from University Catalog
Combined Studio and Lecture course in creating advanced animations for interactive games, with an emphasis on realtime characters. Non-bipedal motions, rotoscoping, rigging, and other advanced topics in animation will also be explored.
When Offered: Spring
Hours of Lecture or Seminar per week: 3
Admittance to the MA Game Design Program or permission of instructor.
1 Course Sections Scheduled for Spring 2018
GAME 630 - 003: |
F; 10:30 am - 1:10 pm
1 Course Sections Scheduled for Spring 2017
GAME 630 - 002: |
R; 10:30 am - 1:10 pm